The goal of this project is to build a 3D engine, but fr this time.
A Minecraft shader simulating the PS1 graphics.
A C++ project to learn how to use the OpenGL API.
First attempt of a usable "game engine" in C++
A C++ project to learn how to use the Vulkan API.
A Minecraft mod that adds Swiss stuff.
A Pyhon project to play with different grid simulations.
A Discord community around Switzerland.